Abstract:
There are strong demands for integrating various digital multimedia products such as 2D and 3D images, models, and animations in the development of software applications. Many software engineering methodologies provide a structured discipline that explicitly specifies how to develop software applications in details. However, there is a lack of a methodology like software engineering methodologies that explicitly specifies how to develop multimedia products as well as how to integrate them with existing software engineering methodologies. This research proposes a multimedia software engineering methodology. Our methodology exploits the engineering discipline of the current software engineering methodologies and integrates the phases of multimedia production with them. This methodology might be considered as a generic process for multimedia products development which provides a guideline for undergraduate students on how to develop their own graduation projects. Moreover, specialists can adapt and use it according to their business needs.